Task 6. Writing about Games, Previews, reviews, commentary and lies


In my experience, almost all reviews and previews have helped me decide on a game and if i will like it. But i don't believe everything the writer says and take into account their game preferences. Usually and thankfully, game sites and magazines don't choose, for example someone who is a racing game fan and who hates shooting games, to review a first person shooter. Or they at least try to be non biased and fair. But there are obviously cases when this doesn't happen. Back when internet sites were not so popular, i used to buy alot of gaming magazines and because i was younger, i had less money. Which means i relied a lot on maybe one magazines point of view on a certain game and whether to buy it or not. I can say that games i have bought based on maybe one review i have not regretted. Usually  because when i read it, i tend to focus less on the writers opinions and mainly on features and descriptions. 

Reading from a magazine is usually more entertaining, because of the nice images and backgrounds. They also, in my opinion, seem to be better written. Maybe this is because typically a writer from an official magazine has more experience and is better paid, compared to a writer on the internet.

Nowadays, it seems like the main source for game previews, reviews, videos etc. Is the internet, from popular sites such as IGN and Gamespot. These sites tend to have multiple views when looking at a game review. For example, they will have the writers review and score, but also the readers reviews and scores which they can upload themselves. They also have a comments section on the article, which allows people to post their views. This means, that if a writer has given a biased or rushed review on a game, you can look at other people's opinions and take them into consideration.

So whereas before, if a writer in a magazine gave a biased review on a game, this would be unfair on the game company and the people taking their word. But because there are so many sources and sites where people can express their own views (such as forums) if you are willing to do a bit more research than just pick up a magazine. You can always find people who have similar views to you.

I think ranking system for games, tend to work for me, for example if i look at the top say 100 games on a site. I usually agree with many of the orders. But maybe this is because i tend to like more mainstream games, instead of say more casual family based games. I think sometimes these kind of games are obviously less enjoyed by older, more "hardcore" gamers/reviewers and can sometimes be unfairly scored compared to bigger hyped up/advertised games.

Games journalists do what they do, for money basically, but also hopefully to express their own opinions and educate the reader on the game. But as they are paid by the magazine/website they write for they might be restricted to what they can write, or be on a very limited time scale. Which means they might not be able to express properly what they wanted to.

NGJ (New Games Journalism) is based mainly on the writers view and opinions, rather than what the superiors want them to write. For example they would usually be required to write a non biased objective review on a game and rate the game accordingly. A writer using NGJ would write about their experiences with the game, what they did and didn't like, how the story and environment felt to them.
Although this may be a more interesting to read than the standard type of review. I feel that it may take longer to find a review which you can personally relate too, as the writer might have completely different views to you. But if you are reading a review done in this way, with a writer who is similar to you that you would find it more useful. I think the way reviews are written today are good, but i tend to look at what the readers write about the game anyway. As this gives you a broader view.

I personally don't like my own writing, I've always found it hard to write down what I'm thinking, and usually get things jumbled up and confused. Although i think if i was to review something, i would do so objectivity. As this would appeal to a wider audience, i don't think a lot of people would agree with my view., I would still include them but basing a whole article on them would probably give a very biased view on something, and not be helpful to the person reading unless they happened to think in exactly the same way as me.

Task 5. A history of computer games, part four my personal gaming history


Generally I have a very bad memory, but luckily out of the things I do remember games were a big part of my childhood, which makes it a bit easier to remember this far back. My first console was a Sega Mega Drive, but I used to play a lot on my older cousins one before I got my own. The games that stick out the most in my mind are : Sonic 2, Ecco the dolphin, Road Rash 2, Jurassic Park, Flashback, Golden Axe and an alien game I forgot the name of. I remember finding games back then much harder because I was so much younger and often got stuck. I don’t think I remember completing any of these games, except maybe Sonic. One strong memory I have is that I had to stop playing flashback because I hurt my thumb so much just trying to jump on one part of the level.

My next gaming memories are a bit hazy, but my next console was the ps1. The games I remember playing are: Medal of Honor: Underground, Crash Bandicoot, 007 Racing and Grand Turismo. Although looking back these games might not have been the greatest, but I was young enough I didn’t really mind, I used to play a lot of split screen with my friends, and that’s where most of the fun was.

Around the same time I also played some PC games, the two I remember the best are Tomb Raider 2 and Metal Gear Solid. Tomb Raider 2 was my favourite game at the time, I remember it took me a long time to complete and I got scared on quite a few levels. I also used to play it over and over again. This was also when I used to get strategy guides because I often got stuck on some levels. I have some good memory’s of this game.

The next console I got was the Xbox. I got it just after the release. I honestly think this was the best gaming time of my life and I really don’t think I am going to enjoy games as much as I did back then. Which is a shame. This could be because I was younger and was easily entertained, I also didn’t have many things to worry about back then except from school and homework. But that wasn’t a problem, cos I never used to do any, I just used to get through the school day as quick as I could so I could get home and play Xbox for hours on end.

The first few games I played were Jet Set Radio future, Splinter Cell and Halo, when I was about 12. I got the first two games and the console on Christmas. Splinter Cell still is one of my favourite games of all time, I played it too death and it’s what eventually made me get Xbox Live, just so I could download a couple of levels. Halo was also a game I played over and over again, having lots of fun playing co-op with my cousin split screen.



The next couple of games which are my favourite games ever are Splinter Cell: Pandora Tommorow, Raindbow Six 3 and Ghost Recon 2. I had these games when I was about 14/15, and the only thing I used to do was play them on Xbox Live. Splinter cell was 2 spies playing in third person, against 2 mercenaries playing in 1st person. The aim was for the spies to sneak around and do the objecties whilst the mercs had to stop them. The gameplay was really good and so much fun, I had the best times on this game.



Rainbow Six 3 and Rainbow Six 3:Black Arrow were around about the same time, which I also used to play online, over and over again. I really loved the teamwork, the “realistic” tactical gameplay online and just the whole online community. Ghost recon 2 was also a great game, much like Rainbow six but a 3rd person outdoor squad based shooter. These three games were pretty much the peak of online play for me; nothing has really beaten it so far. These games just seemed to have so much more too them than games out now.

Other games on the Xbox 360 like The Elder Scrolls IV: Oblivion, Gears of War, Rainbow Six: Vegas, Call Of Duty 4, Bioshock and Mass Effect are also some of my favourite games. But I feel like games are moving further away from the core gameplay and fun multiplayer, and just trying to have the best graphics and “cinematic experience” they can. I hope one day games will go back to being as fun as they were when I was younger.

 

Task 4. A history of computer games, part three 2000s


From the year 2000 games became much more popular and the technology of games consoles rapidly increased in performance ability. The two main competitors in this market were the Playstation  2 and Xbox. Although other consoles such as the Sega Dreamcast and Nintendo Gamecube were also released.
The Sega Dreamcast had a very short lifespan, although technically it was ahead of its time and supported online play. It was released in 1998/99 and discontinued in 2001. Sega stopped making games consoles after this and focused on software.

The Nintendo Gamecube was also released and in my experience wasn't as popular as the Playstation or Xbox. The system seemed aimed more towards the family/younger market, this might mainly  be because of the lack of 3rd party developers.

The Playstation 2 is the best selling consoles of all time and is still being sold today. It had more than twice as many sales as the Xbox and Gamecube. This was evidently a very popular console.
The Xbox was my favourite console for this era and the first console i had bought close to release, although I also owned a Playstation 2 i preferred the games on the Xbox and its online ability. The game witch i remember most for the Xbox would be Halo, which was the launch game for the Xbox and Halo 2 which was the best selling Xbox game. This was the most technically advanced console for this generation. I think the reason for the limited sales was most likely because of it being a new console, having a horrible launch controller (many found it too big and clunky, but i liked it) and consoles like the Playstaion already had a lot of support from its fans.

Playing Xbox live on games such as Rainbow Six 3,Splinter Cell, Ghost Recon and Halo are some of my best video game memories to date and i wish they made games as tactical and fun as they used to. Instead of them relying on better graphics and a more "cinematic experience", which although is probably the reason more games are sold, as casual gamers and quickly pick up a game and play. I wish they made fun tactical online games like they used too. I also owned a PS2 for a few games which i couldn't get on the Xbox (although many games where cross-platform), mainly just so i could play SOCOM 2 online (which was free on the playstation).

Next is the 7th generation of games consoles which included the Xbox 360, Playstation 3 and Nintendo Wii. These are the current consoles of today. I have only owned an Xbox 360 but played both other consoles. I remember when the Xbox 360 was it released it was very hard to get one as there was a shortage and many people had to wait for the next batch.

These consoles where sold as "the next generation" mainly because of the HD visuals and many new features. All consoles now had good online capabilities where as before, Xbox Live had the most advanced features. Gamers can down download game demos, videos, content, go online, make avatars, stream radio etc. Some of this stuff, like downloading game content has already been done, but because of the faster broadband speeds and better technology things like streaming videos are much more efficient.
Surprisingly for a lot of people the Wii has sold the most units. I think this is mainly down to the Wii remote which detects the movement of the user and can be used as a pointing device. It was also cheaper than the other console. I personally thought this was something which would get boring and tedious over time, but the sales figures prove otherwise. I think this is because the system appeals to casual gamers more and is easy to pick up and play. Now the other consoles are introducing similar motion devices such as Xbox Kinect and Playstation move.

I think the aim of most console developers now is to create more rounded games and hardware for their systems which appeal to a larger target group. As opposed to the previous generation of consoles, such as the Xbox and Playstation which mainly had games which appealed to teenage boys for example. I personally am not interested in family fun games with motion sensing and the now new "3D" technology and would prefer to play geeky shooters/rpgs instead.

It seems now gaming is more popular and less for "geeks with no lives" which was generally the view of many people. Games like the very popular Call Of Duty are now played by almost every boy and many girls I know. Whereas earlier games were not as well known.

Task 3 A history of computer games, part two 1980s - 1990s



This era of computers games is very interesting, as it was nearly the end of video games in the early 1980s, but picked up around 1985, with much help from the release of the NES. Then towards the beginning of the 1990s, which is also when i was born, came along the 3D games. The 1990s is the first period i have firsthand experience with.

In the beginning of the 1980s as PCs where smaller and more affordable. You could do more than just work on them, you could also play games on them. The first of these where mainly text based adventures like Zork. Around this time is also when games consoles nearly failed completely, as so many consoles and games where being sold, which were also very similar. This is one of the reasons for the video games industry crash in 1983.

In about 1985 the Nintendo Entertainment System was released (NES). Ninetendo then allowed third party developers to make games for their console, which helped for it success. This console is considered to be very important and successful in the history of video games. Games and characters where created on this console which still live on today, like super Mario bros, Metroid, The Legend of Zelda and Final Fantasy.
The 1990s is one of my favourite eras, as this is when games became 3D and when i was born. Even though i started playing games when i was very young, i have many memories (maybe more than my "real" life sadly) and haven't stopped since. The most memorable console for this time was the Sega Mega Drive. This console was initially competing against the 8-Bit NES and being a 16-bit system it sold much better and dominated the market untill the Nintendos SNES was realised. The SNES quickly caught up with the Sega Mega Drive even though it was realised 2 years after, both consoles where about equal in competition for a few years.

The Game Boy was a very successful hand held console which was released in 1989. I also remember this and the Game Boy Colour very well, games like the Pokemon series were very popular in my child hood.
3d games such as Wolfenstein (released in 1992) and Doom (released in 1993) became very popular. They are basically the beginning of first person shooters. Doom sold very well and set the standards for almost all first person shooters today. It was also playable online through co-op or deathmatch.

The next wave of games consoles were the 32-bit ones, including the Sega Saturn, Playstation and Nintendo 64.  I also remember these consoles very well, except maybe not the Sega Saturn so much, which didn't do very well in sales in Europe. The Playstation was known as the best system (from my point of view) until its main competitor the Nintendo 64 was realised.

I remember the playstation very well and was one of my favourite consoles. I enjoyed games such as Road Rash, Worms, Resident Evil, Tekken, Crash Bandicoot, Mortal Kombat, Tomb Raider etc.The Nintendo 64 was also a good console although it still used ROM cartridges which limieted the game devlopers. I think it had a limited number of games, but some very good ones like Perfect Dark, GoldenEye 007 and Super Mario 64.

Task 2. A history of computer games, part one 1950s - 1970s

It is hard to exactly find the exact time a computer game was was first developed. It is likely that there was a few "video game" like prototypes where being developed around the same time and it can be argued which was the first. I'm going to consider the first computer game to be SpaceWar! which was invented by Stephen Russell in 1962. This was a simple game, as expected, which involved two ships and two players. The aim was the shoot the other player whilst circling a planet.

The next big step and easily recognised game was Pong. Nolan Bushnell and Al Alcorn created this arcade game in 1972. Nolan Bushnell and Ted Dabney started Atari in the same year, as many company's copied the idea of Pong, Atari re-released Pong as a home video game in 1975. The next game which i consider to be important to the evolution of gaming would be Space Invaders. Which was released in 1978 by a Japanese company called Taito. It was originally designed by Tomohiro Nishikado. Space Invaders is still recongnised today and many people have played it. It keeps the same kind of idea in which many games go by, the player must try and reach the highest score possible with a limited number of lives. As a shooter, the idea was the destroy the enemy aliens by controlling a laser cannon, as you progress through the levels the difficulty increases. The alien space invader symbol is often used today to represent video games.

Games like these, especially as early as the 60s usually required a very large computer to be played on or an arcade machine which obviously aren't as practical as the game consoles/hand held games we are used to today. The Magnavox Odyssey (also known as other names such as the Phillips Odyssey) was the first succesfull home video game system on the market. Released in 1978 in America and later in other countries. Another successful console towards the end of the 1970s was the Atari 2600, which was released in 1977, it sold well in 1979 when people realised it was possible to play other games than just pong. 

I think the jump in video game popularity and accessibility in this era is very interesting. Games changed from being played physically, like board games, to the early prototypes which required a lot of work and development. But didn't necessarily sell well or last very long, some company's gave up on video games and many people thought it would just be a fad. But after 20 years allot of homes had games consoles and have developed so far from what used to be very simple games played in an arcade. Although the basic idea of a video game has always stayed similar to what we play today.

Task 1

My name is Paul Jordan and im from a relatively small town called Hemel Hempstead, in Hertfordshire, where i have lived my whole life. But now i am a student in Leicester where i study Games Art Design, which this blog was ultimately created for. After school i started my AS levels doing IT and Graphics Design, but i found a course which sounded much more interesting and relevant to my interests, which was Interactive media. So i left sixth form and started college. Interactive media basicly involved art, 2D/3D animation, life drawing, graphic design and concept art. Which helped me decide that games art was defiantly what i wanted to do.
I choose this course because I've always been into games and wanted to work with them. I've also always been very artistic. But never thought i could combine the two, i always thought games where based mainly on programming, which after doing alot of IT work i decided would not keep me interested. So when i found this course which was focused on the art side of things i knew it would be right for me.
I really want to improve myself on this course. I've had experience with 3D software and animation (Maya), but at a very basic level, although i always tried to accomplish more than the little we were taught.  When i was slightly younger i also experimented with programs such as Valves hammer editor and epics Unreal editor and created some, quite frankly, awful  "levels". But i still had fun doing it. I've also always liked landscape drawings, but have never improved much and need to learn some of the more basic things like perspective and colour theory, as my drawings never look quite right. This is the same for my life drawing, which i probably enjoy the most, but always need to improve on.
My other interests apart from games and art, are honestly...not much. Regular things really.  I guess socialising is my main "interest" if you can count it as one. I enjoy going out with my friends, keeping fit by going to the gym, playing a bit of sport etc. Also watching movies/ tv shows. Which nowadays, aside from the story, seem to also be based on art and creating worlds/environments much like games.
Right now, i can't say i really have a "dream job", because i am still unsure which part of games art interests me most and can keep me entertained. I am hoping this course will help me develop my skills in all areas until i know which i like the best. Although i would be happy creating anything for any game as long as i can get some experience and start working on the "cool" stuff that every games artist wants to be doing. If i had to choose a company and a job, it would be an Environment artist for Epic Games, i really love the style in their games such as Unreal and Gears of War.
Before, when i first started getting interested in building stuff on games engines. I looked at Jobs which i could possibly do when i was older. Most of which required about 2 years experience in the industry. So my original plan was to work as a QA tester whilst also learning 3D programs, and then work my way up. I soon realised this wasn't the best idea, and courses like this can help me. Most games art jobs, such as envonment artsits, concept art, character art etc. Require you to be able to make something from scratch, often based from a written description and with the games theme in mind. Whilst now, I like drawing things which are in front of me and real, maybe adding my own ideas to them. My main goal is to be able to draw/create things which look as if they could be real and work effectively.